Tuesday, November 23, 2010

Case Study!

I have done some case study on a few of installation that i found interesting and its relate with my topic.

1. SJANSMACHINE

sjansmachine (flirtmachine), an interactive installation from Olga Mink on Vimeo.

This project is a collaboration between Eindhoven based artists Rolf van Gelder, Carmin Karasic and Olga Mink. It works with realtime images and face recognition software. They also using the concept of social networking in this project by aiming to bring people close together in a playful way. They want to highlight that the virtual world is replacing our social life and therefore wants people to connect in the real world again.

2. THE WORLD LARGEST PHOTO BOOTH

The Worlds Largest Photo Booth - Interactive Installation from Brendan Oliver on Vimeo.

The Photo Booth was housed in Nottingham Contemporarys’ “The Space” exhibition area to promote the exhibtion of photographic work by Diane Arbus - ARTIST ROOM On Tour with the Art Fund. The user will take a seat in front of the camera and their series of pictures will be taken by face detection software. These pictures then will be downloaded from the camera and compiled into the style of Diane Arbus's polaroid. The images then will be displayed on the big screen and also will be upload on a photostream site as their memories of this experience.

3. FACELIFT

FaceLift in Gouda from Rnul Interactive on Vimeo.

On the Dutch liberation day 2008, the FaceLift installation was been shown in the Burgerhal, Gouda, Netherlands. The image will continuously changing and reform a new face by combining the face of the visitors.

4.REFACE


Reface by Golan Levin and Zachary Lieberman is a surreal video mash-up that composes endless combinations of its visitors' faces. This installation records and dynamically remixes brief video slices of its viewers' mouths, eyes and brows. It uses face-tracking techniques to allow automatic alignment and segmentation of its participants' faces. The users also can controlled the clip recorded by blinking their eyes. Blinking also triggers the display to advance to the next set of face combinations.

5. PORTRAIT MACHINE

Portrait Machine - Interactive Photography Installation (preview) from Theo Watson on Vimeo.

Portrait Machine is an interactive photography installation that visualizes the connections between visitors. The connections is specified based on a number of features, such as clothing choice, hair color, facial expression, and composition within the frame. It presents both similarities and differences in these characteristics.

No comments: